24/11/16 -PechaKucha

Our class was set the task of creating a PechaKucha in our groups. First things first, what is a PechaKucha?

  1. PechaKucha 20×20 is a simple presentation format where you show 20 images, each for 20 seconds. The images advance automatically and you talk along to the images.
  2. The presentation format was devised by Astrid Klein and Mark Dytham of Klein Dytham architecture. The first PechaKucha Night was held in Tokyo in their gallery/lounge/bar/club/creative kitchen, SuperDeluxe, in February, 2003. Klein Dytham architecture still organize and support the global PechaKucha Night network and organize PechaKucha Night Tokyo.
  3. Because architects talk too much! Give a microphone and some images to an architect — or most creative people for that matter — and they’ll go on forever! Give PowerPoint to anyone else and they have the same problem.

http://www.pechakucha.org/faq

PechaKucha example;

My team’s PechaKucha will be on the well known TimBurton which is exciting. I learned some nice tips from the videos such as;

  • Have a crisp message, use time wisely
  • Be passionate, it’s infectious
  • Have a key message which is easy to remember
  • People don’t remember facts as well as they remember a story
  • Don’t say too much
  • Do rehearsals
  • Speak in a relaxed fashion
  • Cover up if you make a mistake
  • Make it fun, interesting, unique!
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Weapons modelling

I began modelling some weapons from tutorials in an attempt to learn a range of techniques and expand my knowledge of maya. These models are Mike Hermes’ I have just added some basic alternative textures.

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Hats on Heads

In preparation for class we were asked to do some hat on heads studies. I didn’t commit to this homework as much as I should have and some of my examples aren’t accomplished. I will have to do more of these in the future. I also drew a few extra Madam Mims for practice.

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20/11/16

We had our first day using Maya today. A leap into the world of 3D animation, with our assigned task of bouncing a ball for the next day, we were taking baby steps. As we used the software I was impressed with how little you had to to to achieve a result but if you did miss something in the process it would be very easy to get mixed up. I managed to make a couple of bouncing balls and got a good idea of the tools that we were using. I tried to experiment with things creating random documents of flying and resizing shapes which was fun, it seems that the more mistakes you make the more you learn. I did attempt to squash and stretch the balls but failed and decided to wait for our lesson the next day.We also have a task for next week to create a pecha kucha, ours is to be on Tim Burton, I’m excited to the research on him because I really like his work.

 

21/11/16 Bouncing Ball refernces

Today in Class we looked at parent relationships in Maya. We created a solar system with the sun, earth and moon. Once you finish the model it doesn’t seem very difficult but at this early stage it’s easy to take a few wrong turns so it’s essential to ask as many questions as possible! Our task for next Monday is to animate a bowling ball, a tennis ball and a bouncing ball which should be fun. I attempted bouncing balls and using squash and stretch, I have many failed attempts.

20/11/16 Making Amendments

During the past week we made some correction to the animatic based on the feedback from the tutors.

First thing I did was create frames to show more clearly that the original ball was the main character. I created these backgrounds in a style like Lauren’s and added the characters on top showing motion.

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Next I had to improve the clarity of the shadows so the viewer had a better idea of what was happening.

Here’s a frame showing how I made the shadows more obvious.

I edited the rest of the frames with shadows;

I still think these frames could do with further editing to heighten the contrast between the world and shadow people.

Lauren added more frames to the starting frames to show the motion of the ball clearer (add link to Lauren’s blog)

15/11/16 Feedback

Today we presented our animatic and photographs. The animatic didn’t go down well, ConĂ¡nn and Mike highlighted a lot of issues with it. The animatic didn’t read well and the shadows didn’t read well either, we needed to show more frames to highlight that the original ball was the main character in the animatic. It was hard to hear the negative feedback because we had worked so hard on it this week but life moves on and the best we can do is learn from our mistakes. There wasn’t a task set for the next week other than catchup with where we were and make amendments to our animatic.

Life Drawing Week 7

I think this week my warm up drawings improved, I’d like to be faster as I tend not to finish them but I think the proportions for the most part are improving, with more practise I will be more sure of myself. Translating our model into Madam Mim was difficult in this session, I think my difficulty comes from overthinking the process and not going back to the roots of drawing the basic shapes, I need to recognise them before putting conte to paper.

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